Photo Exposure

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Photo Exposure lets you adjust exposure in photographic stops by multiplying linear-light RGB. Choose a photo to begin.

Method and calculation

Adjust exposure in photographic stops by multiplying linear-light RGB.

Inputs and settings

Photo Exposure accepts Exposure (stops) (minimum -5, maximum 5).

Worked example

Photo Exposure example — Exposure (stops): 1. Preview instructions: Select a still photo, then use Exposure (stops): 1. The result is a PNG with adjust exposure in photographic stops by multiplying linear-light RGB.

Output and limitations

One positive stop doubles scene-linear intensity; one negative stop halves it. The processor decodes sRGB before multiplication and encodes it afterward. Burned-out highlights cannot be reconstructed, so lowering exposure on already white regions does not recover texture.

Technical references: Canvas pixel manipulation

Photo Exposure FAQs

Photo Exposure applies the following rule to your input: Adjust exposure in photographic stops by multiplying linear-light RGB. The visible preview shows the resulting image effect.
Photo Exposure has these boundaries: Processes one still image locally. PNG export uses a maximum 4096-pixel source edge; effects may expand the canvas. Start by checking the exposure (stops) field against the units or format shown.
Photo Exposure provides this sample: Select a still photo, then use Exposure (stops): 1. The result is a PNG with adjust exposure in photographic stops by multiplying linear-light RGB.. The preview can be inspected before saving.